Showing posts with label User Experience. Show all posts
Showing posts with label User Experience. Show all posts

Aug 31, 2010

Design for Lifestyle

Changing the future by design

I guess nobody would deny the fact that the unique power of a design can shape the future to how designer wants it to be. WOW!

Acknowledge the problem is the first step to change, addressing the problem is the believe to change. Now we are aware, so we should be obliged to consider our role to change.

Why me?
Because as a designer we have the ability to effectively communicate and build interest and awareness.
Design for a positive change. Do not waste your effort perhaps this is the moment you have been waiting for.


Some tips on how we can design to change the future.
  • Design for re-use
  • Design for all
  • Work on a proof of concept
  • Maximize your design life
  • Scrutinize the efficiency

  • Design eco-friendly products
  • Take initiatives
  • Be aware of latest happenings and technologies
  • Learn to say NO to design that can damage nature.

I get excited to everything that I do. Probably because I realized that we as a designer have the power to change. Be it for good.

Understanding the objectives and designing the needs would certainly improve the quality of life. I would like to share few of my designs.

Login page (Web Application)
Supplier Web Requirement- Electrolux
Login page
Homepage (Web Application)
InHome - P&G
InHome Homepage
Homepage (Website)
ACT - AAA Cooper Transport
AAA Cooper Transport
Homepage (Portal)
LA Portal - P&G
LA Portal

Layout design (Web Application)
FRED - P&D
Layout design

Homepage (Web Application)
Resort Management System
Resort Management System
Layout design (Portal)
HR Workflow - Electrolux
Layout design
Touch screen application (Application)
SFI - Cytec
Touch screen application
Approva One Studio (WPF Application)
Studio - Approva
WPF application
Homepage (Web Application)
Reservation Management - North West Airways
North West Airways
Logos (Illistration)
Logo
Collage (12 x 8 Feet)
Donated to ARC (Action for the Rights of the Child)
North West Airways
Vending Machine (Proof of Concept)
Toaster Coffee Maker
Vending  Machine

The strategy of designing for change requires a holistic approach and may need to include several disciplines in order to be successful. The influence could be at a micro level, or benefit on a macro level. So before you start designing your next project just keep this mind. ‘You have the power to shape the future.

Jan 7, 2010

Designing User experience

A change is now or never should be the approach for a breakthrough development


It’s always nice to read about usability & user experience. And it’s difficult to say that who preaches these will practice these. We all know that the market is matured and looking to get the best out of the experts. Who would not like a quality ride? A value for money.

For me user experience is like me traveling to a destination.


Experiencing a drive

My ride can be good, bad or ugly. That’s my experienceIf a great amount of thought process is not put in your approach, then whole exercise is going to be ugly. It’s a team effort. And everybody should take the challenge. It’s going to be tough, but if you can convince others, the out come will be rewarding.

Being in the industry for more then 9 years, I know how difficult it is. As I said earlier that market is matured and now people are thinking seriously about user experience. But I still feel that there are only a few players who know how to implement it.

In the industry there are more look around people, then the leaders. People practice what they read, not analyzing or put their thought in what they come across, nor wanting to know when & which era was that published. And there are people who stand tough on their decisions. End of the day the product or may be we can say the user is going to suffer. Who cares? If this is the attitude! one can expect only a slow rate of quality product in the market.

What is best practice? If you think it’s already been discovered then I believe that you are not enjoying your profession and not doing justice to your organization you are in. You need to seriously think about it. We need to drive this vehicle first so that a user who drives it later can ‘feel the comfort’. It’s not just the comfort. They should ‘FEEL THE COMFORT’ that’s important.

Setting new standards are always challenging because industry follows the standards. A few have the courage to set standards like the apple. I always feel good about it and refer to it whenever I find the hurdle that stops my creative input. If ’Apple’ can make it why can’t we?

I still don’t understand why people ask the designers to design for dumb users. Is it because somebody said so, that the users are dumb. After so many years of technology touching people, why can’t we design for everyone, for the dumb & the experts? If a user is frequently using your product, is he/ she going to be dumb forever? NO! they would explore your product and become an expert tomorrow. So as a usability practitioner we should design our product for both phases, so that our product would never be outdated.

A change is what I think the market would appreciate. A change is now or never should be the approach for a breakthrough development. Practice what we learn and experience can add value to whatever profession we are in.

I would say accessibility and task based approach should be given first priority. An ease of use and an alternative path for all the approach would be appreciated by the users.

Suppose you are traveling to a destination and suddenly your vehicle breaks down. You would need a backup plan to reach your destination. If you don’t have an alternate option it would be impossible. for example: You are filling an online transaction form and suddenly you realize that mouse is not working properly, what would be your next move? To get an alternative way that you can successfully complete your form. It could be a keyboard support or you can extend further to voice censored navigation or a touch screen support etc... (no limits) If the product doesn’t have an alternate option user would need to stop then and there. This would be disgusting.

Me as a practitioner would always advice my readers to ‘Design for You’ first! Not ‘User in Mind’. You as a user should get the experience and satisfaction before anybody else can.

Let me end my note by giving a classic example of visualization and materialization. James Cameron’s ‘Avatar’ movie is a learning for all of us. We should really know what we want and what we are working at, from day one.